

His beautiful sets of ear and hand sliders and presets made with MorphMaker are here: With thanks to lumialover8 for encouragement and lots and lots of testing. s4pi/s4pe and MorphMaker are open source. S4pe/s4pi is used by MorphMaker for package and image handling. Note that the bone delta editor hasn't had much testing, and that support for morphs of custom meshes is mostly untested. If you'd rather not upload, pm me with a link.

Please upload your package if it's not working as expected in CAS or the game. Please upload your meshes if you're having trouble making a BGEO or DMap. If not, please report any bugs in the comments, giving as much information as possible. If something doesn't work, please check to see if an update has fixed it.

Making a Cat Body Preset and Fur Preset with TS4 MorphMaker using EA Morphs and a Deformer MapĬheck back for updates - now that people are using the tool I'm fixing bugs and updating often. Making a CAS preset with TS4MorphMaker using a BGEO Making a CAS slider with TS4MorphMaker using a DeformerMap There are three tutorials posted which have much more complete information and instructions: To use: Download the TS4MorphMaker program zip file, extract, open the folder and run TS4MorphMaker.exe Meshing can be done using any 3D editor that will import and export OBJ without changing the vertex order or the face sequence or the group/object names. Supports all species/ages/genders/frames/occults.

This tool makes custom TS4 morphs from base and morphed meshes and packages them in CAS sliders and presets.
