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Sonic worlds engine
Sonic worlds engine









sonic worlds engine sonic worlds engine

I'm looking forward to the next build, but I'd like for there to be a more simple build, in a way. I noticed other people had that same issue, but they could fix it because they weren't using a shitty environment to run it. Also the buttons don't show up, and the application crashes when I try to move on. So Sonic Worlds 1.3 and up don't work all because of the input settings you see on the startup screen. Unfortunately, I'm more of a 2D artist/animator, so I've chosen the Mac path and game design is just something on the side. I can't run DirectX 3D, list mode crashes, there's no input for neither keyboard nor controller.UGH! I hate it to bits. When it comes to CF2.5/MMF2, shit happens. I don't use Wine a lot, because I already have better OS X software. Well, here's my story, you ready? I use Wine on my MacBook to run Windows applications. Since homing attack is so looked down upon and whatnot =P. It may just be in the next sonic worlds update, coming relatively soon.Įdit: Also, you're using worlds 1.2? Mind if I ask how come?įrankly, never thought this would happen. The list mode is WAY easier to read, and is more like traditional code. The checklist mode is really hard to use and confusing.











Sonic worlds engine